Greetings from Winter Night Games!

Hi there!  This is the first official blog post from Winter Night Games!


This might be a question that has sprung to mind.  Glad you asked!  My name is Zack and my brother is Josh.  We are two brothers that decided that we wanted to make games together.  The initial idea for our flagship game sprang from a short story idea that I was kicking around a number of years ago...We would chat about it periodically and think of cool characters, locations, scenarios, etc...but I could never put it in a story format that I really liked.  I don't consider myself to be a traditional writer, but I do know how to tell stories in different formats.

There was a point in 2012 when I was playing through some of the old Sierra On-Line point & click adventure games again and I thought to myself, "Man...I want to do a game like this".  My old short story idea immediately sprang to mind.  I gave Josh a call and gave him a rough outline idea of what I was thinking and he was on board.  The next year or so consisted of writing the story, rewriting the story, prototyping systems within Unity, and basically just figuring out what the hell this game was going to be.  In 2014, we started official "production".

Over the course of our writing stage, we discussed a few additional ideas for our "world" that we were creating and came up with a pretty cool idea for a second project that doesn't live within the digital gaming realm, but IS a part of the mythology that we have created.  It's super exciting.

We aren't completely ready to talk about what those two projects specifically are just yet, but we are getting very close.  In the meantime, both Josh and myself will be blogging here from time to time about what we are up to.  My primary focus will be the point & click adventure whereas Josh will be focusing on the OTHER project (he types ominously, mhuaahauahahahahahaaa!!).

Anyway, we are excited to share what we've been up to, so keep your eyes on this space!