Arkhangel: Version 1.5 is AVAILABLE NOW!
Point & click navigation, camera and location overhauls, direct input improvements, fast travel option, and MUCH MORE!
Read MorePoint & click navigation, camera and location overhauls, direct input improvements, fast travel option, and MUCH MORE!
Read MoreHey friends!
As if the headline and the image text didn’t already state this: Elphie’s Asteroid Destruction Simulator is available for FREE…RIGHT NOW!!
Just pop over to itch.io and click download.
It’s a goofy little game that will only take you 10 minutes to play through but it makes us smile. Our good buddy, Chad Seiter, did the score for it…because he’s a damn badass.
Hope you enjoy it! There will be more from WNG in 2020! Stay Tuned!
Love you, Elphie. Miss you, girl. <3
We recommend playing Arkhangel with a game controller!
Read MoreHello all -
Zack here. Apologies for the radio silence as of late. It’s been a difficult few months. Earlier this year, I moved to the UK for work. During the move, it was revealed that my dog of 14 1/2 years was diagnosed with terminal bladder cancer. After uprooting our lives and experiencing the most stressful move that I’ve ever been a part of, she started to decline.
On July 18th, Elph passed away in our arms.
In the weeks following, I attempted to keep my mind busy by learning about the Gamemaker engine. I went through a few tutorials and very quickly had a little prototype running. When I wrapped the prototype, I decided to just keep puttering with it to see what else I could do. As I was working on it I thought what would pretty much be the antithesis of previous Winter Night projects? How could I honor my precious mutt? How could I combine the two?
Well…I’m happy to announce that our next project will be coming out very soon and it’s a goofy little thing. I’m calling it, “Elphie’s Asteroid Destruction Simulator”.
Stay tuned.
Hey all!
Just a quick note to let you know we pushed a small update to Arkhangel. This is more of a quality of life/maintenance patch than anything. Here's a brief rundown:
* Fixed an audio oddity in the Asylum on Day 1 when you talk with Elizabeth
* Adjusted Gabrielle's dialogue when she's standing in the attic in Day 1 when you are playing as Michael
* Fixed a rare (but potentially evil) save/load bug in Day 6 that could promote a progression issue.
* Provided an additional fix for people that might have already experienced said save/load bug.
Mac OSX, Windows 32-bit, and Windows 64-bit builds all updated.
Have a great weekend,
-Winter Night Games